8Synth  2.0
Procedural 8-bit SFX creator.
Synth8.NoiseWave Class Reference

A noise wave. It generates random samples. More...

Inheritance diagram for Synth8.NoiseWave:
Synth8.Wave Synth8.SynthClipNode Synth8.IPlottable

Public Member Functions

override void OnSetTime (float length, float time)
 
override float GetSampleAt (float t)
 
- Public Member Functions inherited from Synth8.Wave
override void Randomize ()
 Called when randomizing the node's parameters. More...
 
override void OnSetTime (float length, float time)
 
override void OnUpdateTime (float length, float deltaTime, float time)
 Called when updating the position in time of the audio being rendered. More...
 
- Public Member Functions inherited from Synth8.SynthClipNode
virtual void Init ()
 Called when initializing the node. More...
 
virtual float GetSample ()
 The node's main method. This return is used to pass values to other nodes. More...
 

Additional Inherited Members

- Public Attributes inherited from Synth8.Wave
SynthModulatedParameter dutyCycle = new SynthModulatedParameter( 0.5f )
 The duty cycle controls the wave form. More...
 
- Public Attributes inherited from Synth8.SynthClipNode
int x
 The node's x position in the graph. More...
 
int y
 The node's y position in the graph. More...
 
- Protected Member Functions inherited from Synth8.Wave
float GetDutyCycle ()
 

Detailed Description

A noise wave. It generates random samples.


The documentation for this class was generated from the following file: