8Synth
2.0
Procedural 8-bit SFX creator.
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Control how a node appears in the "Add Node" menu in the editor. More...
Public Attributes | |
string | name = null |
The node's name as it appears in the menu. Use "/" to create submenus. More... | |
int | priority = 0 |
The priority it appears. Higher priorities come first. More... | |
Control how a node appears in the "Add Node" menu in the editor.
string Synth8.SynthClipNode.NodeMenuAttribute.name = null |
The node's name as it appears in the menu. Use "/" to create submenus.
int Synth8.SynthClipNode.NodeMenuAttribute.priority = 0 |
The priority it appears. Higher priorities come first.